Wednesday, March 10, 2010
Coffee Talk Tuesday
Okay, a couple noteworthy developments on the team-building front. First, Katy said she is interested in doing lockpicking and hacking, which addresses a good technical skillset and doesn't overlap anyone else. She also practically purred at the idea of bringing fiery death to the Core. Very practical, and her face was a slightly disturbing combination of wonder and glee.
I talked to Betsy about her interests, and she would like to be a good communicator. I imagine (from previous RPG experience) this means the gamut from simple persuasion to intimidation to seduction (however, we were interrupted in the conversation due to an impending raid). And no, she doesn't get any bonuses on it because she's my wife.
Honestly, this really addresses the core (pardon the pun) needs of the group. I like thinking about the group more in terms of what they do, who they are, rather than how or in what capacity they fight--though that's important, I have a feeling the game is going to involve much more than fighting, and in that respect, certainly, the group makeup is looking solid.
After dealing with this midterm week, I'll zero in on collating up our startup rules, so we can get this party started, hopefully during spring break. Rather than doing a bunch of tables and trying to outline things for all the levels, I'll focus on the earliest part of the game initially. Plenty of time to add later stuff later.
I talked to Betsy about her interests, and she would like to be a good communicator. I imagine (from previous RPG experience) this means the gamut from simple persuasion to intimidation to seduction (however, we were interrupted in the conversation due to an impending raid). And no, she doesn't get any bonuses on it because she's my wife.
Honestly, this really addresses the core (pardon the pun) needs of the group. I like thinking about the group more in terms of what they do, who they are, rather than how or in what capacity they fight--though that's important, I have a feeling the game is going to involve much more than fighting, and in that respect, certainly, the group makeup is looking solid.
After dealing with this midterm week, I'll zero in on collating up our startup rules, so we can get this party started, hopefully during spring break. Rather than doing a bunch of tables and trying to outline things for all the levels, I'll focus on the earliest part of the game initially. Plenty of time to add later stuff later.
Xaos_Bob, 4:13 PM